“What are the drops from x boss in x trial? Isn’t there a list somewhere?” DPS must pay attention to this debuff.Eden Eternal Heroic Trials Drops List by lestat_anil When “Holy Bomb” expires, it will kill all party members within 10 meters. When Sagittarius is attacked, DPS members will receive “Holy Bomb” status for 3 seconds. Using "Power Infusion" increases Defense by +10%, All Physical Resistance, Fire, Ice and Lightning Resistance +5 pts, and Nature, Holy, and Dark Resistance +10 pts.Įvery 35 seconds, Sagittarius will receive the “Rage of the Archer”. If your party lacks Holy & Dark resistance, having an adjudicator as your healer may be best. Recommended Classes: (Slash) Berserker, Blade Master, Executioner, Assassin, Totem Master/Adjudicator They will decrease your Holy & Dark resistances by 15 pts. Libra’s skills are linear AOE directed to all players at once.Īt around 40% HP, Libra will summon dark & holy soldiers that will attack you in a linear path. Reviving with "Revive Here" or with a "Locus Life Leaf" will not reinstate your 'Blessing'.ĭo not stack on one another. ![]() If a party member dies, they will need to talk to Luna again to obtain their blessing again. NOTE: This will activate when Libra is at 90% HP. The main DPS will stay with the boss in the middle. You will have 7 seconds to do this correctly, if the "scales" are not balanced, your party will wipe. Four party members must split 2-2 and go to the two elemental pools. Libra will announce in zone announcement two elements. It looks like the Marks from the class "Trainer".) There are 4 different elemental pools: Nature, Lightning, Fire, or Ice (FX must be on to see the elements You will know which elemental pool as well by the fact that they will have Marks shining over them. TIP: Stack it once or twice so you can actually count to 10 after it disappears! However, if you hit him, he will have a DMG amp buff that increases DMG Dealt by 3% for every stack and reduces his damage taken by 2%, stackable 50 times. He will be channeling for 5 seconds and cannot take any DMG. They can be killed with Time Totem, but will respawn immediately.Īt around 50% HP, Leo will start casting his next skill of importance "Pack Boy". You will have to keep them SEPARATE, because if you try to drag them both into the same prison: it will deactivate.Ĭlones are immune to all DMG. The clones CANNOT both fit in one prison. While the clones are loose, every party member will take 50% HP per second. (The skill does not mention this, but you will die if you do not complete this in a timely fashion.) If you do not take the clones back to their prison within 15 seconds, the party will wipe. The clones will attack the party and must be taken back to their cages by two different players. When Pack Leader is active, there will be a 20 second countdown that will cause the clones to be let loose. You can ignore the clones when they are in their cage.Īt around 80% HP, Leo will activate his "Pack Leader" skill. They will use the same skills and abilities that Leo uses. Recommended Classes: (Slash) Berserker, Blade Master, Executioner, Assassin, Adjudicator Holy Twin and Dark Twin must be killed within 30 seconds of each other. Light Twin can pull you in and stun you at the same time. ![]() The fire/ice balls track players and deal high DMG, so do not stand in one spot for too long. ![]() Click on the correct statue and prompt to disable it. ![]() FX must be on to see which statue is activated. There will be a zone announcement to indicate which element is being used (Fire or Ice). The Red Hot Sheep: Get the buff from Frosty and hit the sheep.There will be a zone announcement when the sheep spawn. This player must handle the sheep within 20 seconds or else the party will get one shot and wipe. Thank you DouDou for the boss images.ĭesignate one party member to ‘NPC’. This guide is made possible by Amaris, Judgement, and Hiersen. In order to get an S+, your party must complete the dungeon within 20 minutes. Similar to GoP, you have 3 hours to complete each dungeon before getting kicked out. Each dungeon has mechanics designed to challenge a party of five: To enter Celestial Corridor, head to Aven (X:430, Y:369).Ĭelestial Corridor contains six dungeons. Celestial Corridor is available to players level 117+ but is recommended for players level 120 to participate.
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